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» Natural Modelling of Interactive Applications
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GI
2004
Springer
15 years 10 months ago
Olympic Run
: Most game interfaces restrict the player to a place in front of the computer screen. In mixed reality applications the point of interaction seems to be moving away from technical...
Martin Faust, Daniel Cermak-Sassenrath
VRML
2003
ACM
15 years 10 months ago
Implementation of a scripting language for VRML/X3D-based embodied agents
Embodied agents or humanoid avatars may effectively be used to communicate with human users. Currently there is a wide range of specification formalisms and scripting languages f...
Zhisheng Huang, Anton Eliëns, Cees T. Visser
DSN
2002
IEEE
15 years 9 months ago
Distributed Object Middleware to Support Dependable Information Sharing between Organisations
Organisations increasingly use the Internet to offer their own services and to utilise the services of others. This naturally leads to information sharing across organisational bo...
Nick Cook, Santosh K. Shrivastava, Stuart M. Wheat...
UIC
2009
Springer
15 years 9 months ago
Gesture Recognition with a 3-D Accelerometer
Abstract. Gesture-based interaction, as a natural way for human-computer interaction, has a wide range of applications in ubiquitous computing environment. This paper presents an a...
Jiahui Wu, Gang Pan, Daqing Zhang, Guande Qi, Shij...
INFOVIS
2000
IEEE
15 years 9 months ago
Visualizing Massive Multi-Digraphs
We describe MGV, an integrated visualization and exploration system for massive multi-digraph navigation. MGV’s only assumption is that the vertex set of the underlying digraph ...
James Abello, Jeffrey L. Korn