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VRML
1997
ACM
15 years 7 months ago
V-COLLIDE: Accelerated Collision Detection for VRML
Collision detection is essential for many applications involving simulation, behavior and animation. However, it has been regarded as a computationallydemanding task and is often ...
Thomas C. Hudson, Ming C. Lin, Jonathan D. Cohen, ...
150
Voted
SIGGRAPH
2000
ACM
15 years 7 months ago
Pose space deformation: a unified approach to shape interpolation and skeleton-driven deformation
Pose space deformation generalizes and improves upon both shape interpolation and common skeleton-driven deformation techniques. This deformation approach proceeds from the observ...
John P. Lewis, Matt Cordner, Nickson Fong
123
Voted
IADIS
2004
15 years 5 months ago
A Framework for Symbolic Distributed Computer-Aided Design over the Internet
Economical globalization and outsourcing have inspired the surge of research in distributed computer-aided design. This paper presents a framework for Internet-based symbolic dist...
Yingcai Xiao, Shivakumar Kubendrachari
140
Voted
WSC
2001
15 years 5 months ago
Distributed simulation: an enabling technology for the evaluation of virtual enterprises
This paper presents an application distributed simulation to the evaluation of virtual enterprises. Each company or candidate can use a simulation of its facilities to determine i...
Jayendran Venkateswaran, Mohammed Yaseen Kalachika...
141
Voted
IMAMS
1994
109views Mathematics» more  IMAMS 1994»
15 years 4 months ago
Physics-Based NURBS Swung Surfaces
We develop a dynamic, free-form surface model which is useful for representing a broad class of objects with symmetries and topological variability. The new model is based upon sw...
Hong Qin, Demetri Terzopoulos