Sciweavers

152 search results - page 3 / 31
» Natural Storage in Human Body
Sort
View
WSCG
2004
242views more  WSCG 2004»
13 years 7 months ago
Hand Gesture Recognition for Human-Machine Interaction
Even after more than two decades of input devices development, many people still find the interaction with computers an uncomfortable experience. Efforts should be made to adapt c...
Elena Sánchez-Nielsen, Luis Antón-Ca...
ICIAP
2005
ACM
13 years 11 months ago
Real-Time Avatar Animation Steered by Live Body Motion
The future customer service provided by call centres will be changed due to new web-based interactive multimedia technologies. Technical support will be offered in a completely new...
Oliver Schreer, Ralf Tanger, Peter Eisert, Peter K...
ICCV
2007
IEEE
14 years 8 months ago
Shining a Light on Human Pose: On Shadows, Shading and the Estimation of Pose and Shape
Strong lighting is common in natural scenes yet is often viewed as a nuisance for object pose estimation and tracking. In human shape and pose estimation, cast shadows can be conf...
Alexandru O. Balan, Michael J. Black, Horst W. Hau...
VIP
2003
13 years 7 months ago
Face and Body Gesture Recognition for a Vision-Based Multimodal Analyzer
For the computer to interact intelligently with human users, computers should be able to recognize emotions, by analyzing the human’s affective state, physiology and behavior. I...
Hatice Gunes, Massimo Piccardi, Tony Jan
CVPR
2010
IEEE
13 years 12 months ago
Contour People: A Parameterized Model of 2D Articulated Human Shape
We define a new “contour person” model of the human body that has the expressive power of a detailed 3D model and the computational benefits of a simple 2D part-based model....
Oren Freifeld, Alex Weiss, Silvia Zuffi, Michael B...