Many of the computer vision algorithms have been posed in various forms of differential equations, derived from minimization of specific energy functionals, and the finite eleme...
In this work, we use points, lines, and the linear extremal contours of cylinders to estimate the position and orientation of the camera in the world coordinate system. Other line...
While great strides have been made in detecting and localizing specific objects in natural images, the bottom-up segmentation of unknown, generic objects remains a difficult chall...
In this paper, the geometry of a general class of projections from ??? to ?! is examined, as a generalization of classic multiple view geometry in computer vision. It is shown that...
We propose a geometric approach to 3D motion segmentation from point correspondences in three perspective views. We demonstrate that after applying a polynomial embedding to the po...