In order to develop technology that promotes social interaction rather than isolation, we are exploring the space between board games and video games. We created a hybrid game tha...
The physical nature of the classroom means that children are continually divided into small groups. The present study examined collaboration on a story creation task using technol...
Danae Stanton, Victor Bayon, Camilla Abnett, Sue C...
Several researchers have pointed out and begun to demonstrate that it is now possible to digitize an entire lifetime of experiences into a pocket-sized storage device, and thus to...
We propose a principled framework to model persistent motion in dynamic scenes. In contrast to previous efforts on object tracking and optical flow estimation that focus on local...
— This paper presents our expressive facial speech synthesis system Eface, for a social or service robot. Eface aims at enabling a robot to deliver information clearly with empat...