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OTM
2007
Springer
15 years 3 months ago
Re-experiencing History in Archaeological Parks by Playing a Mobile Augmented Reality Game
This paper presents a mobile system that supports young students learning history at an archaeological site. It adopts gameplay as a novel and effective technique particularly suit...
Carmelo Ardito, Paolo Buono, Maria Francesca Costa...
98
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JIISIC
2001
14 years 11 months ago
Knowledge Component of a Multiagent Distributed Decision Support System
We have developed a distributed DSS capable to working in a dynamic way. That is, when a domain of an organization needs a new kind of information, the system looks for this infor...
Georgina Stegmayer, María Laura Caliusco, O...
ECTEL
2007
Springer
15 years 3 months ago
Smart Indicators on Learning Interactions
Indicators help actors to organise, orientate and navigate through complex environments by providing contextual information relevant for the performance of learning tasks. In this ...
Christian Glahn, Marcus Specht, Rob Koper
ICML
2010
IEEE
14 years 10 months ago
FAB-MAP: Appearance-Based Place Recognition and Mapping using a Learned Visual Vocabulary Model
We present an overview of FAB-MAP, an algorithm for place recognition and mapping developed for infrastructure-free mobile robot navigation in large environments. The system allow...
Mark Joseph Cummins, Paul M. Newman
IJCAI
2007
14 years 11 months ago
Online Speed Adaptation Using Supervised Learning for High-Speed, Off-Road Autonomous Driving
The mobile robotics community has traditionally addressed motion planning and navigation in terms of steering decisions. However, selecting the best speed is also important – be...
David Stavens, Gabriel Hoffmann, Sebastian Thrun