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» Near-Field Virtual Audio Displays
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HAPTICS
2005
IEEE
13 years 12 months ago
Perceptibility of Haptic Digital Watermarking of Virtual Textures
Digital watermarking refers to the process of embedding a digital code into an image, video, printed document or audio media. The code should not interfere with the normal use of ...
Domenico Prattichizzo, Mauro Barni, Hong Z. Tan, S...
CANDC
2007
ACM
13 years 10 months ago
Eye-balls: juggling with the virtual
The authors will introduce and demonstrate a novel computer vision based system for augmented performance. Unlike previous systems, which have primarily focused on `high art'...
Joe Marshall, Steve Benford, Tony P. Pridmore
GI
2004
Springer
13 years 11 months ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus
MM
2004
ACM
175views Multimedia» more  MM 2004»
13 years 11 months ago
A web based multi-display presentation system
In this demonstration, we are going to illustrate how to give a presentation using multiple displays connected to the Internet. Categories and Subject Descriptors H.4.3 [Communica...
Frank Zhao, Qiong Liu
ICMI
2003
Springer
160views Biometrics» more  ICMI 2003»
13 years 11 months ago
Sensitivity to haptic-audio asynchrony
The natural role of sound in actions involving mechanical impact and vibration suggests the use of auditory display as an augmentation to virtual haptic interfaces. In order to bu...
Bernard D. Adelstein, Durand R. Begault, Mark R. A...