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» Near-Regular Texture Synthesis
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ICPR
2006
IEEE
15 years 10 months ago
Fast Synthesis of Dynamic Colour Textures
Textural appearance of many real word materials is not static but shows progress in time. If such a progress is spatially and temporally homogeneous these materials can be represe...
Jirí Filip, Michal Haindl, Dmitry Chetverik...
GRAPHICSINTERFACE
2007
14 years 11 months ago
Optimized tile-based texture synthesis
One significant problem in tile-based texture synthesis is the presence of conspicuous seams in the tiles. The reason is that the sample patches employed as primary patterns of t...
Weiming Dong, Ning Zhou, Jean-Claude Paul
SI3D
1999
ACM
15 years 1 months ago
Applications of pixel textures in visualization and realistic image synthesis
With fast 3D graphics becoming more and more available even on low end platforms, the focus in developing new graphics hardware is beginning to shift towards higher quality render...
Wolfgang Heidrich, Rüdiger Westermann, Hans-P...
ICIP
2001
IEEE
15 years 11 months ago
DWT based non-parametric texture modeling
We propose a non-parametric texture modeling and synthesis technique based on the integer version of the Discrete Wavelet Transform (DWT). The successive levels of the DWT pyramid...
Gloria Menegaz
CG
2004
Springer
14 years 9 months ago
Illumination-dependent texture
In this paper, we propose an image-based texture model called IlluminationDependent Texture(IDT), for realisticly rendering objects covered with 3D texture under low-frequency ill...
Chunhui Mei, Fuli Wu, Jiaoying Shi