A new method for the synthesis of dense, vector-field aligned textures on curved surfaces is presented, called IBFVS. The method is based on Image Based Flow Visualization (IBFV)...
Rendering photorealistic virtual objects from their real images is one of the main research issues in mixed reality systems. We previously proposed the Eigen-Texture method, a new...
In our previous work we presented a new 2D-3D mixed face recognition scheme called Partial Principal Component Analysis (P2 CA) [1]. The main contribution of P2 CA is that it uses...
We introduce a method to repair an image which has been stamped by an identigram or a watermark. Our method is based on the cross-channel correlation which assures the co-occurren...
The appearance of surface texture as it varies with angular changes of view and illumination is becoming an increasingly important research topic. The bidirectional texture functi...