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» Near-Regular Texture Synthesis
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AFRIGRAPH
2007
ACM
15 years 1 months ago
Efficient editing of aged object textures
Real objects present an enormous amount of detail, including aging effects. Artists need an intuitive control when they iteratively review and redesign their work to achieve a spe...
Olivier Clément, Jocelyn Benoit, Eric Paque...
83
Voted
ICIAR
2004
Springer
15 years 2 months ago
A Fast Probabilistic Bidirectional Texture Function Model
The bidirectional texture function (BTF) describes rough texture appearance variations due to varying illumination and viewing conditions. Such a function consists of thousands of ...
Michal Haindl, Jirí Filip
WACV
2002
IEEE
15 years 2 months ago
Range Synthesis for 3D Environment Modeling
In this paper a range synthesis algorithm is proposed as an initial solution to the problem of 3D environment modeling from sparse data. We develop a statistical learning method f...
Luz Abril Torres-Méndez, Gregory Dudek
ICIP
2002
IEEE
15 years 2 months ago
Structure and texture filling-in of missing image blocks in wireless transmission and compression
—An approach for filling-in blocks of missing data in wireless image transmission is presented in this paper. When compression algorithms such as JPEG are used as part of the wir...
Shantanu Rane, Marcelo Bertalmío, Guillermo...
RT
2004
Springer
15 years 2 months ago
A Spectral-particle hybrid method for rendering falling snow
Falling snow has the visual property that it is simultaneously a set of discrete moving particles as well as a dynamic texture. To capture the dynamic texture properties of fallin...
Michael S. Langer, Linqiao Zhang, Allison W. Klein...