With only two to five slots of visual working memory (VWM), humans are able to quickly solve complex visual problems to near optimal solutions. To explain the paradox between tigh...
Xiaohui Kong, Christian D. Schunn, Garrick L. Wall...
This paper presents an algorithm for implementing optimal hardware-based multicast trees, on networks that provide hardware support for collective communication. Although the prop...
Unique games are constraint satisfaction problems that can be viewed as a generalization of Max-Cut to a larger domain size. The Unique Games Conjecture states that it is hard to ...
Moses Charikar, Konstantin Makarychev, Yury Makary...
We present a decentralized market-based approach to resource allocation in a heterogeneous overlay network. The presented resource allocation strategy assigns overlay network reso...
Jay Smith, Edwin K. P. Chong, Anthony A. Maciejews...
We propose the definition of T-KKM points and consider generic stability of T-KKM mappings and essential components of sets of T-KKM points. As applications, using a unified appr...