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» Negotiable Interfaces for Components
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C5
2008
IEEE
15 years 4 months ago
Children as Active Partners: Strategies for Collaboration in Spatial Tasks through Virtual Worlds
This paper, referring to a work in progress, describes functional elements of the user interface of a Virtual World that may provide an important contribution to the process by wh...
Filipe Santos, Benjamim Fonseca, Leonel Morgado, P...
HICSS
2007
IEEE
109views Biometrics» more  HICSS 2007»
15 years 4 months ago
Agent-based Human-computer-interaction for Real-time Monitoring Systems in the Trucking Industry
Auto ID systems can replace time-consuming, costly and error-prone processes of human data entry and produce detailed real time information. However, they will add value only to t...
Elfriede Krauth, Jos van Hillegersberg, Steef L. v...
ITS
2010
Springer
167views Multimedia» more  ITS 2010»
15 years 2 months ago
Investigating the Relationship between Presence and Learning in a Serious Game
We investigate the role of presence in a serious game for intercultural communication and negotiation skills by comparing two interfaces: a 3D version with animated virtual humans ...
H. Chad Lane, Matthew J. Hays, Daniel Auerbach, Ma...
WWW
2001
ACM
15 years 10 months ago
XML Query Forms (XQForms): Declarative Specification of XML Query Interfaces
XQForms is the first generator of Web-based query forms and reports for XML data. XQForms takes as input (i) XML Schemas that model the data to be queried and presented, (ii) decl...
Michalis Petropoulos, Vasilis Vassalos, Yannis Pap...
ISSTA
1989
ACM
15 years 1 months ago
The Logic of Propagation in the Inscape Environment
The Inscape Environment research project addresses issues in supporting the development of large systems by large numbers of programmers. One aspect of this research is the ‘‘...
D. Perry