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» Negotiable Interfaces for Components
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76
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DATE
2004
IEEE
129views Hardware» more  DATE 2004»
15 years 2 months ago
Cost-Performance Trade-Offs in Networks on Chip: A Simulation-Based Approach
A challenge facing designers of systems on chip (SoC) containing networks on chip (NoC) is to find NoC instances that balance the cost (e.g. area) and performance (e.g. latency an...
Santiago González Pestana, Edwin Rijpkema, ...
104
Voted
CODES
2006
IEEE
15 years 2 months ago
A unified hardware/software runtime environment for FPGA-based reconfigurable computers using BORPH
This paper presents a hw/sw codesign methodology based on BORPH, an operating system designed for FPGA-based reconfigurable computers (RC's). By providing native kernel suppo...
Hayden Kwok-Hay So, Artem Tkachenko, Robert W. Bro...
GCC
2006
Springer
15 years 1 months ago
Redar: A Remote Desktop Architecture for the Distributed Virtual Personal Computing
Some popular computing technologies, such as ubiquitous computing, grid computing and thin-client computing, bring people to a much more distributed and pervasive computing enviro...
Yuedong Zhang, Zhenhua Song, Dingju Zhu, Zhuan Che...
90
Voted
UML
2000
Springer
15 years 1 months ago
UMLi: The Unified Modeling Language for Interactive Applications
User interfaces (UIs) are essential components of most software systems, and significantly affect the effectiveness of installed applications. In addition, UIs often represent a s...
Paulo Pinheiro da Silva, Norman W. Paton
WSC
1998
14 years 11 months ago
The DoD High Level Architecture: an update
The High Level Architecture (HLA) provides the specification of a common technical architecture for use across all classes of simulations in the US Department of Defense. It provi...
Judith S. Dahmann, Richard Fujimoto, Richard M. We...