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JVCA
2002
157views more  JVCA 2002»
15 years 5 months ago
Realistic face animation for speech
We propose an efficient system for realistic speech animation. The system supports all steps of the animation pipeline, from the capture or design of 3D head models up to the synth...
Gregor A. Kalberer, Luc J. Van Gool
157
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NN
2002
Springer
114views Neural Networks» more  NN 2002»
15 years 5 months ago
Learning the parts of objects by auto-association
Recognition-by-components is one of the possible strategies proposed for object recognition by the brain, but little is known about the low-level mechanism by which the parts of o...
Xijin Ge, Shuichi Iwata
PRL
2002
146views more  PRL 2002»
15 years 5 months ago
Face recognition with one training image per person
: Recently, a method called (PC)2 A was proposed to deal with face recognition with one training image per person. As an extension of the standard eigenface technique, (PC)2 A comb...
Jianxin Wu, Zhi-Hua Zhou
TNN
1998
96views more  TNN 1998»
15 years 5 months ago
Noise suppressing sensor encoding and neural signal orthonormalization
In this paper we regard first the situation where parallel channels are disturbed by noise. With the goal of maximal information conservation we deduce the conditions for a transf...
Rüdiger W. Brause, M. Rippl
SOPR
2002
106views more  SOPR 2002»
15 years 5 months ago
A discrete simulation model for assessing software project scheduling policies
Good project scheduling is an essential, but extremely hard task in software management practice. In a software project, the time needed to complete some development activity is d...
Frank Padberg