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CSE
2009
IEEE
15 years 3 months ago
Churn Prediction in MMORPGs: A Social Influence Based Approach
Massively Multiplayer Online Role Playing Games (MMORPGs) are computer based games in which players interact with one another in the virtual world. Worldwide revenues for MMORPGs h...
Jaya Kawale, Aditya Pal, Jaideep Srivastava
ISSTA
2010
ACM
15 years 3 months ago
Testing system virtual machines
Virtual machines offer the ability to partition the resources of a physical system and to create isolated execution environments. The development of virtual machines is a very ch...
Lorenzo Martignoni, Roberto Paleari, Giampaolo Fre...
SIGIR
2010
ACM
15 years 3 months ago
Effective music tagging through advanced statistical modeling
Music information retrieval (MIR) holds great promise as a technology for managing large music archives. One of the key components of MIR that has been actively researched into is...
Jialie Shen, Wang Meng, Shuichang Yan, HweeHwa Pan...
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SIGIR
2010
ACM
15 years 3 months ago
Uncovering social spammers: social honeypots + machine learning
Web-based social systems enable new community-based opportunities for participants to engage, share, and interact. This community value and related services like search and advert...
Kyumin Lee, James Caverlee, Steve Webb
SP
2010
IEEE
327views Security Privacy» more  SP 2010»
15 years 3 months ago
Side-Channel Leaks in Web Applications: A Reality Today, a Challenge Tomorrow
– With software-as-a-service becoming mainstream, more and more applications are delivered to the client through the Web. Unlike a desktop application, a web application is split...
Shuo Chen, Rui Wang, XiaoFeng Wang, Kehuan Zhang