Sciweavers

497 search results - page 77 / 100
» Netlearning and Learning through Networks
Sort
View
ICANN
2010
Springer
15 years 2 months ago
Multi-Dimensional Deep Memory Atari-Go Players for Parameter Exploring Policy Gradients
Abstract. Developing superior artificial board-game players is a widelystudied area of Artificial Intelligence. Among the most challenging games is the Asian game of Go, which, des...
Mandy Grüttner, Frank Sehnke, Tom Schaul, J&u...
SIGCSE
2010
ACM
186views Education» more  SIGCSE 2010»
15 years 8 months ago
Teaching operating systems using virtual appliances and distributed version control
Students learn more through hands-on project experience for computer science courses such as operating systems, but providing the infrastructure support for a large class to learn...
Oren Laadan, Jason Nieh, Nicolas Viennot
174
Voted
ICDCS
2012
IEEE
13 years 4 months ago
Securing Virtual Coordinates by Enforcing Physical Laws
—Virtual coordinate systems (VCS) provide accurate estimations of latency between arbitrary hosts on a network, while conducting a small amount of actual measurements and relying...
Jeffrey Seibert, Sheila Becker, Cristina Nita-Rota...
ICASSP
2010
IEEE
15 years 2 months ago
Adaptive compressed sensing - A new class of self-organizing coding models for neuroscience
Sparse coding networks, which utilize unsupervised learning to maximize coding efficiency, have successfully reproduced response properties found in primary visual cortex [1]. Ho...
William K. Coulter, Cristopher J. Hillar, Guy Isle...
WCNC
2010
IEEE
15 years 5 months ago
Hedonic Coalition Formation Games for Secondary Base Station Cooperation in Cognitive Radio Networks
— In order to maintain a conflict-free environment among licensed primary users (PUs) and unlicensed secondary users (SUs) in cognitive radio networks, providing frequency and g...
Walid Saad, Zhu Han, Tamer Basar, Are Hjøru...