Abstract— On-demand and live multimedia streaming applications (such as Internet TV) are well known to utilize a significant amount of bandwidth from media streaming servers, es...
Controlling the quality of collaborative multimedia sessions, that deploy multiple media streams, is a challenging problem. In this paper, we present a framework for achieving qua...
The Session Initiation Protocol (SIP) is the de facto standard for user’s session control in the next generation Voice over Internet Protocol (VoIP) networks based on the IP Mul...
Presently, many distributed multimedia systems adapt to their changing environments and Quality of Service (QoS) requirements by exchanging control and feedback data between server...
Ordering of command messages from the clients at the game servers is an important issue that impacts fairness, response times, and smoothness of the game play. Recently, protocols...