Ubiquitous communications require wireless networking and infrastructure network support. The first step is to look at how the different available technologies will integrate and w...
SIP (Session Initiation Protocol) is a signaling protocol standardized by IETF, aiming to manage the multimedia transmission sessions among different parties. This paper illustrate...
We study peer-to-peer multicast streaming, where a source distributes real-time video to a large population of hosts by making use of their forwarding capacity rather than relying...
— In a push-based system, updates that are made to objects are sent to clients, without them explicitly requesting these updates. The focus of this research is to develop a serve...
This paper shows the use of protocols dynamically generated for a particular network environment and an application’s requirements. We have developed a novel system called PNUT (...