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MM
2005
ACM
93views Multimedia» more  MM 2005»
16 years 1 days ago
The multimedia challenges raised by pervasive games
Pervasive gaming is a new form of multimedia entertainment that extends the traditional computer gaming experience out into the real world. Through a combination of personal devic...
Mauricio Capra, Milena Radenkovic, Steve Benford, ...
MM
2005
ACM
136views Multimedia» more  MM 2005»
16 years 1 days ago
Evaluation of subjective video quality of mobile devices
Subjectively perceived video quality is a critical factor when adopting new mobile video applications. When video is used in mobile networks the most important requirements are re...
Satu Jumisko-Pyykkö, Jukka Häkkinen
MOBIDE
2005
ACM
16 years 1 days ago
A general methodology for context-aware data access
In this paper, we present an extensible approach to the adaptation of Web information delivery according to different and possibly heterogeneous contexts. The approach is based o...
Roberto De Virgilio, Riccardo Torlone
NETGAMES
2005
ACM
16 years 1 days ago
A distributed event delivery method with load balancing for MMORPG
In this paper, we propose a new distributed event delivery method for MMORPG (Massively Multiplayer Online Role Playing Games). In our method, the whole game space is divided into...
Shinya Yamamoto, Yoshihiro Murata, Keiichi Yasumot...
SAC
2005
ACM
16 years 1 days ago
Indexing continuously changing data with mean-variance tree
: Traditional spatial indexes like R-tree usually assume the database is not updated frequently. In applications like location-based services and sensor networks, this assumption i...
Yuni Xia, Sunil Prabhakar, Shan Lei, Reynold Cheng...
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