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CCR
2007
168views more  CCR 2007»
14 years 9 months ago
Challenges in peer-to-peer gaming
While multi-player online games are very successful, their fast deployment suffers from their server-based architecture. Indeed, servers both limit the scalability of the games a...
Christoph Neumann, Nicolas Prigent, Matteo Varvell...
61
Voted
GECCO
2005
Springer
120views Optimization» more  GECCO 2005»
15 years 3 months ago
Evolving visually guided agents in an ambiguous virtual world
The fundamental challenge faced by any visual system within natural environments is the ambiguity caused by the fact that light that falls on the system’s sensors conflates mult...
Ehud Schlessinger, Peter J. Bentley, R. Beau Lotto
72
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JTAER
2006
143views more  JTAER 2006»
14 years 9 months ago
P2P's Significance for eBusiness: Towards a Research Agenda
Applications running over peer-to-peer (P2P) networks have exploded since the late 1990s. Research is needed into many aspects of P2P. These include architecture, application func...
Roger Clarke
IFIP
1999
Springer
15 years 1 months ago
Virtual environments in educational networks
: The field of Virtual Environments (VEs) is rapidly evolving into a new means of communication and accessing information, likely to overcome many existent technologies. However, b...
Christos Bouras, Agisilaos Konidaris, Afrodite Sev...
TON
1998
186views more  TON 1998»
14 years 9 months ago
Virtual path control for ATM networks with call level quality of service guarantees
— The configuration of virtual path (VP) connection services is expected to play an important role in the operation of large-scale asynchronous transfer mode (ATM) networks. A m...
Nikolaos Anerousis, Aurel A. Lazar