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76
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INFOCOM
1999
IEEE
15 years 5 months ago
The TIME-WAIT State in TCP and Its Effect on Busy Servers
Hosts providing important network services such as HTTP and FTP incur a per-connection memory load from TCP that can adversely affect their connection rate and throughput. The mem...
Theodore Faber, Joseph D. Touch, Wei Yue
107
Voted
NIPS
1994
15 years 2 months ago
Learning to Play the Game of Chess
This paper presents NeuroChess, a program which learns to play chess from the final outcome of games. NeuroChess learns chess board evaluation functions, represented by artificial...
Sebastian Thrun
GI
1999
Springer
15 years 5 months ago
Caching in Networks
d Abstract) Friedhelm Meyer auf der Heide   Berthold V¨ocking† Matthias Westermann   We present a general framework for the development of online algorithms for data manageme...
Matthias Westermann
65
Voted
CORR
2008
Springer
110views Education» more  CORR 2008»
15 years 22 days ago
Correlated Anarchy in Overlapping Wireless Networks
We investigate the behavior of a large number of selfish users that are able to switch dynamically between multiple wireless access-points (possibly belonging to different standard...
Panayotis Mertikopoulos, Aris L. Moustakas
INFOCOM
2009
IEEE
15 years 7 months ago
Protecting Against Network Infections: A Game Theoretic Perspective
— Security breaches and attacks are critical problems in today’s networking. A key-point is that the security of each host depends not only on the protection strategies it choo...
Jasmina Omic, Ariel Orda, Piet Van Mieghem