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119
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NETWORKS
2007
15 years 7 days ago
Vertex disjoint routings of cycles over tori
We study the problem of designing a survivable WDM network based on covering the communication requests with subnetworks that are protected independently from each other. We consi...
Jean-Claude Bermond, Min-Li Yu
FDG
2009
ACM
15 years 7 months ago
Exertion in networked games
Physical play familiar from sports activities is a favorite pastime across all cultures and has been attributed with many social, mental and physical health benefits. However, the...
Florian Mueller
96
Voted
GAMEON
2001
15 years 2 months ago
A New Computational Approach to the Game of Go
This paper investigates the application of neural network techniques to the creation of a program that can play the game of Go with some degree of success. The combination of soft...
Julian Churchill, Richard Cant, David Al-Dabass
NOSSDAV
2005
Springer
15 years 6 months ago
Using n-trees for scalable event ordering in peer-to-peer games
We are concerned with the fundamental problem of event ordering in multiplayer peer-to-peer games. Event ordering, even without faults, requires all-to-all message passing with at...
Chris GauthierDickey, Virginia Mary Lo, Daniel Zap...
103
Voted
NETGAMES
2004
ACM
15 years 6 months ago
Implementation of a service platform for online games
Large-scale multiplayer online games require considerable investment in hosting infrastructures. However, the difficulty of predicting the success of a new title makes investing ...
Anees Shaikh, Sambit Sahu, Marcel-Catalin Rosu, Mi...