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P2P
2009
IEEE
155views Communications» more  P2P 2009»
15 years 10 months ago
ModelNet: Towards a DataCenter Emulation Environment
—ModelNet is a network emulator designed for repeatable, large-scale experimentation with real networked systems. This talk introduces the ideas behind ModelNet that have made it...
Kashi Venkatesh Vishwanath, Amin Vahdat, Ken Yocum...
125
Voted
COR
2008
124views more  COR 2008»
15 years 4 months ago
Max-min fairness in multi-commodity flows
In this paper, we provide a study of Max-Min Fair (MMF) multicommodity flows and focus on some of their applications to multi-commodity networks. We first present the theoretical ...
Dritan Nace, Nhat Linh Doan, Olivier Klopfenstein,...
145
Voted
COMCOM
2008
120views more  COMCOM 2008»
15 years 4 months ago
Game theoretic models for detecting network intrusions
In this paper, we study using game theory the problem of detecting intrusions in wired infrastructure networks. Detection is accomplished by sampling a subset of the transmitted p...
Hadi Otrok, Mona Mehrandish, Chadi Assi, Mourad De...
122
Voted
ICASSP
2011
IEEE
14 years 7 months ago
Social norm and long-run learning in peer-to-peer networks
We start by formulating the resource sharing in peer-to-peer (P2P) networks as a random-matching gift-giving game, where self-interested peers aim at maximizing their own long-ter...
Yu Zhang, Mihaela van der Schaar
ISAAC
2005
Springer
153views Algorithms» more  ISAAC 2005»
15 years 9 months ago
Network Game with Attacker and Protector Entities
Consider an information network with harmful procedures called attackers (e.g., viruses); each attacker uses a probability distribution to choose a node of the network to damage. O...
Marios Mavronicolas, Vicky G. Papadopoulou, Anna P...