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86
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INFOCOM
2002
IEEE
15 years 5 months ago
Priority Service and Max-Min Fairness
— We study a priority service where users are free to choose the priority of their traffic, but are charged accordingly by the network. We assume that each user chooses prioriti...
Peter Marbach
102
Voted
GLOBECOM
2007
IEEE
15 years 7 months ago
Constrained Stochastic Games in Wireless Networks
—We consider the situation where N nodes share a common access point. With each node i there is an associated buffer and channel state that change in time. Node i dynamically cho...
Eitan Altaian, Konstantin Avrachenkov, Nicolas Bon...
FOCS
2002
IEEE
15 years 5 months ago
Minimizing Congestion in General Networks
A principle task in parallel and distributed systems is to reduce the communication load in the interconnection network, as this is usually the major bottleneck for the performanc...
Harald Räcke
97
Voted
JCAL
2011
76views more  JCAL 2011»
14 years 7 months ago
Mentor modeling: the internalization of modeled professional thinking in an epistemic game
: Players of epistemic games--computer games that simulate professional practica— have been shown to develop epistemic frames: a profession’s particular way of seeing and solvi...
Padraig Nash, David Williamson Shaffer
114
Voted
CORR
2007
Springer
149views Education» more  CORR 2007»
15 years 24 days ago
Graph Entropy, Network Coding and Guessing games
We introduce the (private) entropy of a directed graph (in a new network coding sense) as well as a number of related concepts. We show that the entropy of a directed graph is ide...
Søren Riis