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PERCOM
2006
ACM
16 years 22 days ago
YA-TRAP: Yet Another Trivial RFID Authentication Protocol
Security and privacy in RFID systems is an important and active research area. A number of challenges arise due to the extremely limited computational, storage and communication a...
Gene Tsudik
CIG
2006
IEEE
15 years 3 months ago
Improving Artificial Intelligence In a Motocross Game
We have previously investigated the use of artificial neural networks to ride simulated motorbikes in a new computer game. These artificial neural networks were trained using two d...
Benoit Chaperot, Colin Fyfe
HPCA
2001
IEEE
16 years 1 months ago
Self-Tuned Congestion Control for Multiprocessor Networks
Network performance in tightly-coupled multiprocessors typically degrades rapidly beyond network saturation. Consequently, designers must keep a network below its saturation point...
Mithuna Thottethodi, Alvin R. Lebeck, Shubhendu S....
IEEEAMS
2002
IEEE
15 years 6 months ago
A Framework for Application-Specific Customization of Network Services
We propose a network service framework where common network functions such as routing and multicast can be customized on a per-application basis. Network service customization is ...
Sriram Ramabhadran, Joseph Pasquale
MUE
2007
IEEE
106views Multimedia» more  MUE 2007»
15 years 7 months ago
PKTown: A Peer-to-Peer Middleware to Support Multiplayer Online Games
Peer-to-Peer (P2P) system can support service for lots of end users with little hardware investment, which suits for the efforts to lower down the service cost for Multiplayer Onl...
Hai Jin, Hong Yao, Xiaofei Liao, Sirui Yang, Wei L...