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HOTOS
2009
IEEE
15 years 8 months ago
Peloton: Coordinated Resource Management for Sensor Networks
This paper makes the case that operating system designs for sensor networks should focus on the coordination of resource management decisions across the network, rather than merel...
Jason Waterman, Geoffrey Werner Challen, Matt Wels...
MMNS
2001
114views Multimedia» more  MMNS 2001»
15 years 6 months ago
Agent-Enhanced Dynamic Service Level Agreement in Future Network Environments
Current network infrastructures are experiencing rapid transformation from providing mere connectivity, to a wider range of flexible network services with Quality of Service (QoS)....
David Chieng, Alan Marshall, Ivan Ho, Gerard Parr
FGCN
2007
IEEE
126views Communications» more  FGCN 2007»
15 years 11 months ago
Traffic Splitting with Network Calculus for Mesh Sensor Networks
In many applications of sensor networks, it is essential to ensure that messages are transmitted to their destinations as early as possible and the buffer size of each sensor node...
Huimin She, Zhonghai Lu, Axel Jantsch, Li-Rong Zhe...
NETGAMES
2006
ACM
15 years 10 months ago
Post-game estimation of game client RTT and hop count distributions
In first person shooter (FPS) games the round trip time (RTT) (delay, or ‘lag’) between a client and server is an important criterion for players when deciding which server to ...
Grenville J. Armitage, Carl Javier, Sebastian Zand...
CORR
2011
Springer
178views Education» more  CORR 2011»
14 years 11 months ago
Robust Additively Coupled Games
We determine the robust Nash equilibrium (RNE) for a wide range of problems in communications systems and networks that are faced with uncertainty in their parameters’ values. T...
Saeedeh Parsaeefard, Ahmad R. Sharafat, Mihaela va...