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ICANN
2007
Springer
15 years 4 months ago
Classifying EEG Data into Different Memory Loads Across Subjects
Abstract. In this paper we consider the question of whether it is possible to classify n-back EEG data into different memory loads across subjects. To capture relevant information ...
Liang Wu, Predrag Neskovic
KIVS
2009
Springer
15 years 7 months ago
A Middleware for the Controlled Information Exchange Between Online Games and Internet Applications
Multiplayer Online Games (MOGs) are a thriving market leading to a multiplicity of game related internet applications. Enabling information exchange between games and these applica...
Sonja Bergsträsser, Tomas Hildebrandt, Christ...
111
Voted
INFOCOM
2006
IEEE
15 years 6 months ago
Bottleneck Routing Games in Communication Networks
—We consider routing games where the performance of each user is dictated by the worst (bottleneck) element it employs. We are given a network, finitely many (selfish) users, eac...
Ron Banner, Ariel Orda
IADIS
2004
15 years 1 months ago
Challenges for Network Computer Games
Interactive entertainment and specifically computer games has grown into a multi-billion industry in the last few years and continues to grow. This expansion has fueled a number o...
Yusuf Pisan
111
Voted
SAGT
2010
Springer
151views Game Theory» more  SAGT 2010»
14 years 11 months ago
On the Existence of Optimal Taxes for Network Congestion Games with Heterogeneous Users
Abstract. We consider network congestion games in which a finite number of non-cooperative users select paths. The aim is to mitigate the inefficiency caused by the selfish users...
Dimitris Fotakis, George Karakostas, Stavros G. Ko...