Sciweavers

3061 search results - page 97 / 613
» Network Load Games
Sort
View
107
Voted
MM
2010
ACM
167views Multimedia» more  MM 2010»
15 years 24 days ago
Improving online gaming quality using detour paths
We study the problem of improving the user perceived quality of online games in which multiple players form a game session and exchange game-state updates over an overlay network....
Cong Ly, Cheng-Hsin Hsu, Mohamed Hefeeda
110
Voted
SIGCOMM
2009
ACM
15 years 7 months ago
Game action based power management for multiplayer online game
Current mobile devices embrace a wide range of functionalities including high speed network support, hardware accelerated 3D graphics, and multimedia capabilities. These capabilit...
Bhojan Anand, Akkihebbal L. Ananda, Mun Choon Chan...
114
Voted
MASCOTS
2003
15 years 2 months ago
Bottleneck Estimation for Load Control Gateways
Providing Quality of Service (QoS) to inelastic data transmissions in a cost-efficient, highly scalable, and realistic fashion in IP networks remains a challenging research issue....
Krishna Pandit, Jens Schmitt, Martin Karsten, Ralf...
123
Voted
CCGRID
2006
IEEE
15 years 6 months ago
Effective Load Balancing in P2P Systems
— In DHT based P2P systems, various issues such as peer heterogeneity, network topology, and diverse file popularity, may affect the DHT system efficiency. In this paper, we pr...
Zhiyong Xu, Laxmi N. Bhuyan
98
Voted
WAOA
2005
Springer
142views Algorithms» more  WAOA 2005»
15 years 6 months ago
On the Minimum Load Coloring Problem
Given a graph G = (V, E) with n vertices, m edges and maximum vertex degree ∆, the load distribution of a coloring ϕ : V → {red, blue} is a pair dϕ = (rϕ, bϕ), where rϕ i...
Nitin Ahuja, Andreas Baltz, Benjamin Doerr, Ales P...