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NOSSDAV
2005
Springer
15 years 3 months ago
A traffic model for the Xbox game Halo 2
This paper analyses the traffic characteristics of, and proposes a traffic model for, the Xbox game Halo 2. Our goal is to help players and network providers to estimate the amoun...
Sebastian Zander, Grenville J. Armitage
CSE
2009
IEEE
15 years 4 months ago
Socio-semantic Dynamics in a Blog Network
—The blogosphere can be construed as a knowledge network made of bloggers who are interacting through a social network to share, exchange or produce information. We claim that th...
Jean-Philippe Cointet, Camille Roth
UAI
1998
14 years 11 months ago
Tractable Inference for Complex Stochastic Processes
The monitoring and control of any dynamic system depends crucially on the ability to reason about its current status and its future trajectory. In the case of a stochastic system,...
Xavier Boyen, Daphne Koller
CN
2007
90views more  CN 2007»
14 years 9 months ago
SweetBait: Zero-hour worm detection and containment using low- and high-interaction honeypots
As next-generation computer worms may spread within minutes to millions of hosts, protection via human intervention is no longer an option. We discuss the implementation of SweetB...
Georgios Portokalidis, Herbert Bos
HASE
2007
IEEE
15 years 4 months ago
Scalable, Adaptive, Time-Bounded Node Failure Detection
This paper presents a scalable, adaptive and timebounded general approach to assure reliable, real-time Node-Failure Detection (NFD) for large-scale, high load networks comprised ...
Matthew Gillen, Kurt Rohloff, Prakash Manghwani, R...