This paper presents a streaming technique for synthetic texture intensive 3D animation sequences. There is a short latency time while downloading the animation, until an initial f...
With the advent of large scale heterogeneous environments, there is a need for matching and scheduling algorithms which can allow multiple DAG-structured applications to share the...
In this paper we extend a previously introduced method for optimizing the arbitration policy employed by ServerNet routers and we evaluate the method's effect on scalability....
Vladimir Shurbanov, Dimiter R. Avresky, Robert W. ...
The current multiprocessors such asCray T3D support interprocessor communication using partitioned dimension-order routers (PDRs). In a PDR implementation, the routing logic and sw...
This paper describes a stand-alone network-based video capture and processing peripheral (the Vidboard) for a distributed multimedia system centered around a gigabit-per-second As...