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NETGAMES
2006
ACM
15 years 9 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
ICCV
2003
IEEE
16 years 5 months ago
Camera calibration using spheres: A semi-definite programming approach
Vision algorithms utilizing camera networks with a common field of view are becoming increasingly feasible and important. Calibration of such camera networks is a challenging and ...
Motilal Agrawal, Larry S. Davis
ECCV
2008
Springer
16 years 4 months ago
Training Hierarchical Feed-Forward Visual Recognition Models Using Transfer Learning from Pseudo-Tasks
Abstract. Building visual recognition models that adapt across different domains is a challenging task for computer vision. While feature-learning machines in the form of hierarchi...
Amr Ahmed, Kai Yu, Wei Xu, Yihong Gong, Eric P. Xi...
MOBISYS
2003
ACM
16 years 2 months ago
The Lighthouse Location System for Smart Dust
Smart Dust sensor networks ? consisting of cubic millimeter scale sensor nodes capable of limited computation, sensing, and passive optical communication with a base station ? are...
Kay Römer
ICC
2009
IEEE
113views Communications» more  ICC 2009»
15 years 9 months ago
Green Support for PC-Based Software Router: Performance Evaluation and Modeling
—We consider a new generation of COTS Software Routers (SRs), able to effectively exploit multi-Core/CPU HW platforms. Our main objective is to evaluate and to model the impact o...
Raffaele Bolla, Roberto Bruschi, Andrea Ranieri