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» Network Programming Using PLAN
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116
Voted
STOC
2004
ACM
104views Algorithms» more  STOC 2004»
16 years 2 months ago
Network games
The growth in computer games and wireless networks has catalyzed the production of a new generation of hand-held game consoles that support multi-player gaming over IEEE 802.11 ne...
Éva Tardos
111
Voted
FORTE
2008
15 years 4 months ago
Protocol Modeling with Model Program Composition
Designing and interoperability testing of distributed, application-level network protocols is complex. Windows, for example, supports currently more than 200 protocols, ranging fro...
Margus Veanes, Wolfram Schulte
84
Voted
EUROPAR
2003
Springer
15 years 7 months ago
Parallelization with Tree Skeletons
Abstract. Trees are useful data structures, but to design efficient parallel programs over trees is known to be more difficult than to do over lists. Although several important tre...
Kiminori Matsuzaki, Zhenjiang Hu, Masato Takeichi
113
Voted
EJC
2000
15 years 4 months ago
A Communicating Tree Model for Generating Network Applications
We present a new model for generating network applications. Our model is based on trees communicating with each other. Our model is simple to understand, but yet powerful enough to...
Tomohiro Matsuzaki, Takehiro Tokuda
GLOBE
2009
Springer
15 years 7 months ago
Designing, Specifying and Querying Metadata for Virtual Data Integration Systems
Abstract. We show how to specify and use the metadata for a virtual and relational data integration system under the local-as-view (LAV) approach. We use XML and RuleML for represe...
Leopoldo E. Bertossi, Gayathri Jayaraman