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» Network Structuring and Training Using Rule-Based Knowledge
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ICCV
1999
IEEE
15 years 11 months ago
Control in a 3D Reconstruction System using Selective Perception
This paper presents a control structure for general purpose image understanding that addresses both the high level of uncertainty in local hypotheses and the computational complex...
Maurício Marengoni, Allen R. Hanson, Shlomo...
ECCV
2008
Springer
15 years 11 months ago
Implementing Decision Trees and Forests on a GPU
We describe a method for implementing the evaluation and training of decision trees and forests entirely on a GPU, and show how this method can be used in the context of object rec...
Toby Sharp
132
Voted
ICASSP
2011
IEEE
14 years 1 months ago
3D image geo-registration using vision-based modeling
Image geo-registration is the process of relating a photograph and its pose to referenced world coordinates. The application is relevant, especially to the social networking, phot...
Karl Ni, Zachary Sun, Nadya Bliss
AIRS
2006
Springer
15 years 1 months ago
Efficient and Robust Phrase Chunking Using Support Vector Machines
Automatic text chunking is a task which aims to recognize phrase structures in natural language text. It is the key technology of knowledge-based system where phrase structures pro...
Yu-Chieh Wu, Jie-Chi Yang, Yue-Shi Lee, Show-Jane ...
IJCNN
2000
IEEE
15 years 2 months ago
Computational Intelligence in Adaptive Educational Hypermedia
In this paper neuro-fuzzy synergism is applied to implement content sequencing in adaptive hypermedia systems. The level of understanding of the learner is used to construct lesson...
Kyparisia A. Papanikolaou, George D. Magoulas, Mar...