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» Network control as a distributed object application
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MM
2009
ACM
144views Multimedia» more  MM 2009»
15 years 4 months ago
Peer-assisted view-dependent progressive mesh streaming
Progressive mesh streaming is increasingly used in 3D networked applications, such as online games, virtual worlds, and digital museums. To scale such applications to a large numb...
Wei Cheng, Dan Liu, Wei Tsang Ooi
85
Voted
WISEC
2010
ACM
14 years 10 months ago
Attacks on physical-layer identification
Physical-layer identification of wireless devices, commonly referred to as Radio Frequency (RF) fingerprinting, is the process of identifying a device based on transmission imperf...
Boris Danev, Heinrich Luecken, Srdjan Capkun, Kari...
HASE
2008
IEEE
15 years 4 months ago
Low Cost Secure Computation for the General Client-Server Computation Model
Due to the large number of attacks on open networks, information theft becomes a more and more severe problem. Secure computation can offer highly assured confidentiality protecti...
Liangliang Xiao, I-Ling Yen, Farokh B. Bastani
ISCC
2006
IEEE
112views Communications» more  ISCC 2006»
15 years 4 months ago
The Precision and Energetic Cost of Snapshot Estimates in Wireless Sensor Networks
— Even for a specific application, the design space of wireless sensor networks is enormous, and traditional disciplinary boundaries are disappearing in the search for efficien...
Paul G. Flikkema
AROBOTS
1998
150views more  AROBOTS 1998»
14 years 10 months ago
Self Calibration of the Fixation Movement of a Stereo Camera Head
In this article we show how an active stereo camera head can be made to autonomously learn to fixate objects in space. During fixation, the system performs an initial and a corre...
Mike Pagel, Eric Maël, Christoph von der Mals...