The performance of mobile ad hoc networks can be influenced by numerous factors, including protocol design at every layer; parameter settings such as retransmission limits and ti...
In this paper, we present the Gesture Cube, a digitally augmented cube for human-computer interaction. The Gesture Cube is designed to be an unobtrusive and playful interaction de...
Matthias Kranz, Stefan Freund, Paul Holleis, Albre...
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
- Due to the increasing complexity of scientific models, large-scale simulation tools often require a critical amount of computational power to produce results in a reasonable amou...
Today’s global markets demand global processes. Increasingly, these processes are not only distributed, but also contain mobile aspects. We discuss two challenges brought about b...