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CN
2011
127views more  CN 2011»
14 years 4 months ago
A game theoretic analysis of network design with socially-aware users
In many scenarios network design is not enforced by a central authority, but arises from the interactions of several self-interested agents. This is the case of the Internet, wher...
Jocelyne Elias, Fabio Martignon, Konstantin Avrach...
ISCAS
2002
IEEE
80views Hardware» more  ISCAS 2002»
15 years 2 months ago
FRM based FIR filter design - the WLS approach
Frequency-response masking (FRM) technique produces a filter network which comprises several sub-filters with very sparse coefficient values. If the sub-filters are optimized ...
Ya Jun Yu, Yong Ching Lim
ICPR
2010
IEEE
15 years 3 months ago
Social Network Approach to Analysis of Soccer Game
Video understanding has been an active area of research, where many articles have been published on how to detect and track objects in videos, and how to analyze their trajectorie...
Kyoung-Jin Park, Alper Yilmaz
INFOCOM
2010
IEEE
14 years 8 months ago
Socially-Aware Network Design Games
—In many scenarios network design is not enforced by a central authority, but arises from the interactions of several self-interested agents. This is the case of the Internet, wh...
Jocelyne Elias, Fabio Martignon, Konstantin Avrach...
VRST
2004
ACM
15 years 3 months ago
GameOD: an internet based game-on-demand framework
Multiplayer online 3D games are becoming very popular in recent years. However, existing games require the complete game content to be installed prior to game playing. Since the c...
Frederick W. B. Li, Rynson W. H. Lau, Danny Kilis