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» Network design with weighted players
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ICALP
2005
Springer
15 years 3 months ago
New Approaches for Virtual Private Network Design
Virtual Private Network Design is the following NP-hard problem. We are given a communication network, represented as a weighted graph with thresholds on the nodes which represent...
Friedrich Eisenbrand, Fabrizio Grandoni, Gianpaolo...
87
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GLOBECOM
2010
IEEE
14 years 7 months ago
A Cluster-Head Selection and Update Algorithm for Ad Hoc Networks
Abstract--A novel cluster-head selection and update algorithm "Typebased Cluster-forming Algorithm (TCA)" is proposed, which outperforms both the lowest node ID (LID) and...
Hao Wu, Zhangdui Zhong, Lajos Hanzo
SIGCOMM
2009
ACM
15 years 4 months ago
Matchmaking for online games and other latency-sensitive P2P systems
– The latency between machines on the Internet can dramatically affect users’ experience for many distributed applications. Particularly, in multiplayer online games, players s...
Sharad Agarwal, Jacob R. Lorch
PERCOM
2006
ACM
15 years 9 months ago
Exploring Spatial Correlation for Link Quality Estimation in Wireless Sensor Networks
The irregularity in quality of wireless communication links poses significant research challenges in wireless sensor network design. Dynamic network conditions and environmental f...
Yingqi Xu, Wang-Chien Lee
ACMACE
2005
ACM
15 years 3 months ago
Gaming on the edge: using seams in ubicomp games
Outdoor multi-player games are an increasingly popular application area for ubiquitous computing, supporting experimentation both with new technologies and new user experiences. T...
Matthew Chalmers, Marek Bell, Barry Brown, Malcolm...