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AUTOMATICA
2008
115views more  AUTOMATICA 2008»
14 years 9 months ago
Distributed algorithms for reaching consensus on general functions
This paper presents analysis and design results for distributed consensus algorithms in multi-agent networks. We consider continuous consensus functions of the initial state of th...
Jorge Cortés
TCOM
2010
167views more  TCOM 2010»
14 years 8 months ago
On distributed scheduling in wireless networks exploiting broadcast and network coding
—In this paper, we consider cross-layer optimization in wireless networks with wireless broadcast advantage, focusing on the problem of distributed scheduling of broadcast links....
Tao Cui, Lijun Chen, Tracey Ho
EUROMICRO
2003
IEEE
15 years 3 months ago
An Implementation of an Overlay Network Architecture Scheme for Streaming Media Distribution
In this paper we introduce the implementation of a streaming video distribution scheme based on client relay modules. The purpose is the formation and maintenance of an overlay ne...
Charalampos Z. Patrikakis, Y. Despotopoulos, Andre...
CIAC
2006
Springer
103views Algorithms» more  CIAC 2006»
15 years 1 months ago
Provisioning a Virtual Private Network Under the Presence of Non-communicating Groups
Virtual private network design in the hose model deals with the reservation of capacities in a weighted graph such that the terminals in this network can communicate with one anoth...
Friedrich Eisenbrand, Edda Happ
74
Voted
GI
2004
Springer
15 years 3 months ago
A Scalable Architecture for Multiplayer Computer Games
: The concept of Massively Multiplayer Games (MMG) recently has spread into all classical genres of real-time computer games. This paper summarizes our work on a novel proxy server...
Jens Müller 0004, Sergei Gorlatch