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CSE
2009
IEEE
15 years 11 months ago
The Formation of Task-Oriented Groups: Exploring Combat Activities in Online Games
— Advanced communication technologies enable strangers to work together on the same tasks or projects in virtual environments. Understanding the formation of taskoriented groups ...
Yun Huang, Mengxiao Zhu, Jing Wang, Nishith Pathak...
TASE
2008
IEEE
15 years 4 months ago
Mechanism Design for Single Leader Stackelberg Problems and Application to Procurement Auction Design
In this paper, we focus on mechanism design for single leader Stackelberg problems, which are a special case of hierarchical decision making problems in which a distinguished agent...
Dinesh Garg, Y. Narahari
NETWORKING
2000
15 years 5 months ago
An Interworking Call Control Solution for a Multidiscipline Switch
The development of multimedia services is pushing networking technologies towards broadband solutions. A lot of research and development effort has been spent on finding a universa...
Pertti Raatikainen, Sami Raatikainen
CEC
2009
IEEE
15 years 11 months ago
Evolution of cooperation on different pairs of interaction and replacement networks with various intensity of selection
— There are various discussions on the evolution of cooperation on different pairs of interaction network for playing games and the replacement network for imitation of strategie...
Reiji Suzuki, Takaya Arita
GECCO
2009
Springer
124views Optimization» more  GECCO 2009»
15 years 9 months ago
Reinforcement learning for games: failures and successes
We apply CMA-ES, an evolution strategy with covariance matrix adaptation, and TDL (Temporal Difference Learning) to reinforcement learning tasks. In both cases these algorithms se...
Wolfgang Konen, Thomas Bartz-Beielstein