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IOR
2007
119views more  IOR 2007»
15 years 4 months ago
A Decentralized Approach to Discrete Optimization via Simulation: Application to Network Flow
We study a new class of decentralized algorithms for discrete optimization via simulation, which is inspired by the fictitious play algorithm applied to games with identical inte...
Alfredo Garcia, Stephen D. Patek, Kaushik Sinha
GECCO
2006
Springer
141views Optimization» more  GECCO 2006»
15 years 8 months ago
Coevolution of neural networks using a layered pareto archive
The Layered Pareto Coevolution Archive (LAPCA) was recently proposed as an effective Coevolutionary Memory (CM) which, under certain assumptions, approximates monotonic progress i...
German A. Monroy, Kenneth O. Stanley, Risto Miikku...
SAGA
2007
Springer
15 years 10 months ago
Probabilistic Techniques in Algorithmic Game Theory
We consider applications of probabilistic techniques in the framework of algorithmic game theory. We focus on three distinct case studies: (i) The exploitation of the probabilistic...
Spyros C. Kontogiannis, Paul G. Spirakis
AAAI
1996
15 years 5 months ago
Total-Order Multi-Agent Task-Network Planning for Contract Bridge
This paper describes the results of applying a modified version of hierarchical task-network (HTN) planning to the problem of declarer play in contract bridge. We represent inform...
Stephen J. J. Smith, Dana S. Nau, Thomas A. Throop
SPAA
2006
ACM
15 years 10 months ago
Network design with weighted players
We consider a model of game-theoretic network design initially studied by Anshelevich et al. [2], where selfish players select paths in a network to minimize their cost, which is...
Ho-Lin Chen, Tim Roughgarden