We study a new class of decentralized algorithms for discrete optimization via simulation, which is inspired by the fictitious play algorithm applied to games with identical inte...
The Layered Pareto Coevolution Archive (LAPCA) was recently proposed as an effective Coevolutionary Memory (CM) which, under certain assumptions, approximates monotonic progress i...
German A. Monroy, Kenneth O. Stanley, Risto Miikku...
We consider applications of probabilistic techniques in the framework of algorithmic game theory. We focus on three distinct case studies: (i) The exploitation of the probabilistic...
This paper describes the results of applying a modified version of hierarchical task-network (HTN) planning to the problem of declarer play in contract bridge. We represent inform...
Stephen J. J. Smith, Dana S. Nau, Thomas A. Throop
We consider a model of game-theoretic network design initially studied by Anshelevich et al. [2], where selfish players select paths in a network to minimize their cost, which is...