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SIGECOM
2003
ACM
124views ECommerce» more  SIGECOM 2003»
15 years 2 months ago
Coalitional games on graphs: core structure, substitutes and frugality
We study mechanisms that can be modelled as coalitional games with transferable utilities, and apply ideas from mechanism design and game theory to problems arising in a network d...
Rahul Garg, Vijay Kumar, Atri Rudra, Akshat Verma
91
Voted
INFOCOM
2006
IEEE
15 years 3 months ago
Bottleneck Routing Games in Communication Networks
—We consider routing games where the performance of each user is dictated by the worst (bottleneck) element it employs. We are given a network, finitely many (selfish) users, eac...
Ron Banner, Ariel Orda
78
Voted
MASCOTS
2001
14 years 11 months ago
An Evaluation of Grouping Techniques for State Dissemination in Networked Multi-User Games
In a distributed multi-user game, entities need to communicate their state information to other entities. Usually only a subset of the game's entities are interested in infor...
Li Zou, Mostafa H. Ammar, Christophe Diot
CORR
2011
Springer
164views Education» more  CORR 2011»
14 years 1 months ago
Lipschitz Games
The Lipschitz constant of a finite normal–form game is the maximal change in some player’s payoff when a single opponent changes his strategy. We prove that games with small ...
Yaron Azrieli, Eran Shmaya
NETCOOP
2009
Springer
15 years 4 months ago
An Anonymous Sequential Game Approach for Battery State Dependent Power Control
Piotr Wiecek, Eitan Altman, Yezekael Hayel