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GLOBECOM
2006
IEEE
15 years 3 months ago
Distributed Cross-Layer Optimization of Wireless Sensor Networks: A Game Theoretic Approach
— This paper proposes a distributed optimization framework for wireless multihop sensor networks base on a game theoretic approach. We show that the cross-layer optimization prob...
Jun Yuan, Wei Yu
PODC
2009
ACM
15 years 10 months ago
On a selfish caching game
In this work we define and study a new model for the caching problem in a heterogeneous wireless network under a flash-crowd scenario. Using non-cooperative game theory, we cast t...
Pietro Michiardi, Carla-Fabiana Chiasserini, Claud...
CN
2011
127views more  CN 2011»
14 years 4 months ago
A game theoretic analysis of network design with socially-aware users
In many scenarios network design is not enforced by a central authority, but arises from the interactions of several self-interested agents. This is the case of the Internet, wher...
Jocelyne Elias, Fabio Martignon, Konstantin Avrach...
GLOBECOM
2009
IEEE
15 years 4 months ago
Optimal Power Allocation Strategy Against Jamming Attacks Using the Colonel Blotto Game
Abstract—Cognitive radio technologies have become a promising approach to increase the efficiency of spectrum utilization. Although cognitive radio has been intensively studied ...
Yongle Wu, Beibei Wang, K. J. Ray Liu
NETGAMES
2004
ACM
15 years 3 months ago
Realizing bullet time effect in multiplayer games with local perception filters
Local perception filters exploit the limitations of human perception to reduce the effects of network latency in multiplayer computer games. Because they allow temporal distorti...
Jouni Smed, Henrik Niinisalo, Harri Hakonen