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JSAC
2007
189views more  JSAC 2007»
14 years 9 months ago
Non-Cooperative Power Control for Wireless Ad Hoc Networks with Repeated Games
— One of the distinctive features in a wireless ad hoc network is lack of any central controller or single point of authority, in which each node/link then makes its own decision...
Chengnian Long, Qian Zhang, Bo Li, Huilong Yang, X...
COMPSAC
2006
IEEE
15 years 1 months ago
A Service-Oriented Design Framework for Secure Network Applications
Abstract---Service Oriented Architecture (SOA) is an architectural style to reuse and integrate existing systems for designing new applications. Each application is designed in an ...
Hiroshi Wada, Junichi Suzuki, Katsuya Oba
ACMACE
2007
ACM
15 years 1 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
ITNG
2008
IEEE
15 years 4 months ago
Mobile Voice Access in Social Networking Systems
This paper presents a multimodal social networking system aimed at sharing geographic information among proximate users. The system provides users with a traditional web-based int...
Stan Kurkovsky, David Strimple, Eric Nuzzi, Kerry ...
COCOON
2009
Springer
15 years 4 months ago
An Attacker-Defender Game for Honeynets
A honeynet is a portion of routed but otherwise unused address space that is instrumented for network traffic monitoring. It is an invaluable tool for understanding unwanted Intern...
Jin-yi Cai, Vinod Yegneswaran, Chris Alfeld, Paul ...