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VLSISP
1998
140views more  VLSISP 1998»
15 years 4 months ago
Audio Feature Extraction and Analysis for Scene Segmentation and Classification
Understanding of the scene content of a video sequence is very important for content-based indexing and retrieval of multimedia databases. Research in this area in the past severa...
Zhu Liu, Yao Wang, Tsuhan Chen
DATE
2007
IEEE
111views Hardware» more  DATE 2007»
15 years 11 months ago
Cost-aware capacity optimization in dynamic multi-hop WSNs
Low energy consumption and load balancing are required for enhancing lifetime at Wireless Sensor Networks (WSN). In addition, network dynamics and different delay, throughput, and...
Jukka Suhonen, Mikko Kohvakka, Mauri Kuorilehto, M...
VRST
2004
ACM
15 years 10 months ago
GameOD: an internet based game-on-demand framework
Multiplayer online 3D games are becoming very popular in recent years. However, existing games require the complete game content to be installed prior to game playing. Since the c...
Frederick W. B. Li, Rynson W. H. Lau, Danny Kilis
ICWE
2003
Springer
15 years 10 months ago
X-SHAAD: An XML Implementation for Hypermedia Systems Modeling through SHAAD
Abstract. In this paper we present an implementation using XML and Java (XSHAAD) based on a modular architecture of SHAAD to support a web-based Adaptive Hypermedia System. This ar...
David Mérida, Ramón Fabregat, Carlos...
ICPR
2006
IEEE
16 years 6 months ago
Sociometry Based Multiparty Audio Recordings Summarization
This paper shows how Social Network Analysis, the study of relational data in specific social environments, can be used to summarize multiparty radio news recordings. A social net...
Alessandro Vinciarelli