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ICDE
2009
IEEE
121views Database» more  ICDE 2009»
15 years 9 months ago
Scalability for Virtual Worlds
— Networked virtual environments (net-VEs) are the next wave of digital entertainment, with Massively Multiplayer Online Games (MMOs) a very popular instance. Current MMO archite...
Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke,...
IPPS
2008
IEEE
15 years 9 months ago
On utilization of contributory storage in desktop grids
Modern desktop grid environments and shared computing platforms have popularized the use of contributory resources, such as desktop computers, as computing substrates for a variet...
Chreston Miller, Ali Raza Butt, Patrick Butler
145
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CHI
1999
ACM
15 years 7 months ago
TouchCounters: Designing Interactive Electronic Labels for Physical Containers
We present TouchCounters, an integrated system of electronic modules, physical storage containers, and shelving surfaces for the support of collaborative physical work. Through ph...
Paul Yarin, Hiroshi Ishii
EMMCVPR
2007
Springer
15 years 6 months ago
Efficient Shape Matching Via Graph Cuts
Abstract. Meaningful notions of distance between planar shapes typically involve the computation of a correspondence between points on one shape and points on the other. To determi...
Frank R. Schmidt, Eno Töppe, Daniel Cremers, ...
BDA
2003
15 years 4 months ago
Memory Requirements for Query Execution in Highly Constrained Devices
Pervasive computing introduces data management requirements that must be tackled in a growingvariety of lightweight computing devices. Personal folders on chip, networks of sensor...
Nicolas Anciaux, Luc Bouganim, Philippe Pucheral