Sciweavers

715 search results - page 61 / 143
» Neural Network with Matrix Inputs
Sort
View
IJCNN
2008
IEEE
15 years 6 months ago
Neuro-visual control in the Quake II game engine
— The first-person-shooter Quake II is used as a platform to test neuro-visual control and retina input layouts. Agents are trained to shoot a moving enemy as quickly as possibl...
Matt Parker, Bobby D. Bryant
IJCNN
2000
IEEE
15 years 4 months ago
A 2D Neuromorphic VLSI Architecture for Modeling Selective Attention
Selectiveattentionis a mechanismsused to sequentiallyselectthe spatiallocationsof salientregionsin the sensor’sfieldof view. This mechanism overcomesthe problem of flooding limi...
Giacomo Indiveri
IJCNN
2000
IEEE
15 years 3 months ago
Competing Hidden Markov Models on the Self-Organizing Map
This paper presents an unsupervised segmentation method for feature sequences based on competitivelearning hidden Markov models. Models associated with the nodes of the Self-Organ...
Panu Somervuo
ICANN
2005
Springer
15 years 5 months ago
Interpolation Mechanism of Functional Networks
In this paper, the interpolation mechanism of functional networks is discussed. A kind of fourlayer (with 1 input and 1 output unit) and a five-layer (with double input and single...
Yong-Quan Zhou, Licheng Jiao
GECCO
2007
Springer
158views Optimization» more  GECCO 2007»
15 years 6 months ago
A novel generative encoding for exploiting neural network sensor and output geometry
A significant problem for evolving artificial neural networks is that the physical arrangement of sensors and effectors is invisible to the evolutionary algorithm. For example,...
David B. D'Ambrosio, Kenneth O. Stanley