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TON
2012
13 years 3 days ago
Latency Equalization as a New Network Service Primitive
—Multiparty interactive network applications such as teleconferencing, network gaming, and online trading are gaining popularity. In addition to end-to-end latency bounds, these ...
Minlan Yu, Marina Thottan, Li (Erran) Li
WSC
2007
15 years 8 hour ago
New greedy myopic and existing asymptotic sequential selection procedures: preliminary empirical results
Statistical selection procedures can identify the best of a finite set of alternatives, where “best” is defined in terms of the unknown expected value of each alternative’...
Stephen E. Chick, Jürgen Branke, Christian Sc...
CAD
2005
Springer
14 years 9 months ago
From early virtual garment simulation to interactive fashion design
Virtual garment design and simulation involves a combination of a large range of techniques, involving mechanical simulation, collision detection, and user interface techniques fo...
Pascal Volino, Frederic Cordier, Nadia Magnenat-Th...
MICCAI
2005
Springer
15 years 10 months ago
A Hybrid Cutting Approach for Hysteroscopy Simulation
An integral element of every surgical simulator is the ability to interactively cut tissue. A number of approaches have been suggested in the past, the most important being mesh su...
Denis Steinemann, Gábor Székely, Mar...
GECCO
2009
Springer
204views Optimization» more  GECCO 2009»
15 years 2 months ago
Combined structure and motion extraction from visual data using evolutionary active learning
We present a novel stereo vision modeling framework that generates approximate, yet physically-plausible representations of objects rather than creating accurate models that are c...
Krishnanand N. Kaipa, Josh C. Bongard, Andrew N. M...