This paper presents a real-time computer vision system that tracks the motion of a tennis ball in 3D using multiple cameras. Ball tracking enables virtual replays, new game statis...
This paper describes the experience gained in the case study of adapting the Bridge, a GUI design method to the design of non-GUI interactive consumer products. An industrial desi...
Finding effective interactive deformation techniques for complex geometric objects continues to be a challenging problem in modeling and animation. We present an approach that is ...
An extended specification for aspects, and a new verification method based on model checking are used to establish the correctness of strongly-invasive aspects, independently of a...
The point set is a flexible surface representation suitable for both geometry processing and real-time rendering. In most applications, the control of the point cloud density is c...