This paper presents an integrated modeling system capable of generating coloured three dimensional representations of a scene observed from multiple viewpoints. Emphasis is given ...
Surface representation is needed for almost all modeling and visualization applications, but unfortunately, 3D data from a passive vision system are often insufficient for a tradi...
A 3D super-resolution algorithm is proposed below, based on a probabilistic interpretation of the ndimensional version of Papoulis' generalized sampling theorem. The algorith...
Hassan Shekarforoush, Marc Berthod, Josiane Zerubi...
An algorithm is presented to estimate the position of a hand-held camera with respect to a 3d world model constructed from range data and color imagery. Little prior knowledge is ...
A new data structure for representing the color of rays from multiple-view images is presented. The structure is a hexagonal tessellation generated from a buckyball. Using the str...