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» New Algorithms to Map Asymmetries of 3D Surfaces
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ICPR
2002
IEEE
15 years 10 months ago
Fast Extraction of Tubular and Tree 3D Surfaces with Front Propagation Methods
We present a new fast approach for surface segmentation of thin structures, like vessels and vascular trees, based on Fast Marching and Level Sets methods. Fast Marching allows se...
Thomas Deschamps, Laurent D. Cohen
CW
2002
IEEE
15 years 2 months ago
Mesh Median Filter for Smoothing 3-D Polygonal Surfaces
In this paper, we introduce a new mesh filtering method: a mesh median filter. This is an application of the median filter to smoothen 3-D noisy shapes given by triangle meshes...
Hirokazu Yagou, Alexander G. Belyaev, D. Weiz
VIP
2003
14 years 11 months ago
3D Reconstruction of Single Picture
This paper presents a novel approach for creating curvilinear, texture mapped, 3D scene models from a single painting or photograph with no prior internal knowledge about the shap...
Zhao Ting, David Dagan Feng, Tan Zheng
WACV
2005
IEEE
15 years 3 months ago
Automatic Augmentation and Meshing of Sparse 3D Scene Structure
We propose a novel method of robustly and automatically creating surface meshes from the very sparsely populated 3D point clouds typically produced by Structure from Motion algori...
Oli Cooper, Neill W. Campbell, David P. Gibson
DGCI
2005
Springer
15 years 3 months ago
Arbitrary 3D Resolution Discrete Ray Tracing of Implicit Surfaces
A new approach to ray tracing implicit surfaces based on recursive space subdivision is presented in this paper. Interval arithmetic, already used to calculate intersections in ray...
Nilo Stolte